QGCon 2015 SCHEDULE

Important note on venue: all QGCon 2015 sessions will take place at the UC Berkeley Alumni House. This represents a change of venue; QGCon will not be held in South Hall as in 2013 and 2014. QGCon attendance continues to grow each year, and the Alumni House will accommodate a larger number of our attendees in an even more accessible venue!

 

SATURDAY, OCTOBER 17

9:00 am – 9:30 am
Registration and coffee
Location: lobby

9:30 am – 10:30 am
Opening Session: “What We Talk about When We Talk about Queerness and Games”
Bonnie Ruberg, Christopher Goetz, Chelsea Howe, Diana Mari Pozo, Dietrich “Squinky” Squinkifer, Zoya Street
Location: Toll Room

10:45 am – 11:45 am
“Infinite Play in Games of Love, Sex and Romance” (10:45 – 11:15)
Richard Lemarchand
Location: Toll Room

“Sex Appeal, Shirtless Men, and Social Justice: Diversity in Desire and Fanservice in Games” (11:15 – 11:45)
Michelle Clough
Location: Toll Room

“Games Research in the University: A Community Conversation Hosted by the ModLab at UC Davis”
Stephanie Boluk, Evan Lauteria, Patrick LeMieux, Colin Milburn, Amanda Phillips
Location: Bechtel Room

“Dysforgiveness” (presentation and gameplay session)
Seanna Musgrave
Location: patio

12:00 pm – 1:15 pm
“Cosplayed Gaming: Exploring Gender Identity through Costumed Play” (presentation and interactive demo)
Josh and Karen Tanenbaum
Location: Toll Room

“Studying Queer Games, Studying Games Queerly” (panel)
Moderator: Zoya Street
1. “Everything Is Wiped Away: Queer Temporality and the Death Drive in Queers in Love at the End of the World,” Claudia Lo
2. “‘I Don’t Hurt Anymore’: Agency, Genre, and Queer Memory,” Jordan Youngblood
3. “Interrogations of Masculinity and Struggles of Performed Masculinity in Late Final Fantasy,” Austin Howe
Location: Bechtel Room

Queer of Color Roundtable
Moderator: Dietrich “Squinky” Squinkifer
Location: patio

1:15 pm – 2:15 pm Lunch break and open arcade

2:15 pm – 3:15 pm KEYNOTE #1
“Affection Games in a World That Needs Them”
Lindsay Grace
Location: Toll Room

3:30 pm – 4:45 pm
“Playing Identities” (panel)
Moderator: Bonnie Ruberg
1. “Poetics of Form and Politics of Identity in Assassin’s Creed III: Liberation,” Soraya Murray
2. “Games of Death: Playing Bruce Lee,” Irene Chien
3. “Playing in the Dark: Digital Drag and the Virtual Imaginary,” James Harris
Location: Toll Room

“Game Design for Beginners” (workshop, no materials or experience required)
Chelsea Howe
Location: Bechtel Room

Microtalks (round 1)
Add your voice to the discussions by giving a short, impromptu talk on the topic of your choice!
Location: patio

“Be Witching” (gameplay session), Anna Anthropy
Location: meet in lobby

5:00 pm – 6:00 pm
Post-Mortems from the QGCon Arcade (panel)
Claris Cyarron, Veve Jaffa, Niamh Schönherr
Moderator: Chelsea Howe
Location: Toll Room

“What Is Success for People in Our Communities?” (workshop)
Dee Dirosa, Sarah Schoemann, Michael Vogel
Location: Bechtel Room

Asexuality Roundtable
Moderator: Dietrich “Squinky” Squinkifer
Location: patio

6:00 – 7:30 pm Dinner break and open arcade

“Student Post-Mortems from the Queer Games Workshop” (panel, 6:15 – 7:15)
Moderators: Christopher Goetz and Diana Mari Pozo
Note: food provided for session attendees
Location: Bechtel Room

7:30 pm – 9:30 pm
Karaoke Party!
Hosted by: Dietrich “Squinky” Squinkifer
Snacks and drinks served
Location: patio

 

SUNDAY, OCTOBER 18

9:00 am – 9:30 am
Registration and coffee
Location: lobby

9:30 am – 10:30 am
“Sustainable Artistic Practices for Queer Creators” (roundtable)
Moderator: Riley MacLeod
Location: Toll Room

“Make a Game! Pico-8 Workshop” (laptop required)
Gabby DaRienzo
Location: Bechtel Room

Genderqueer and Non-Binary Roundtable
Facilitators: Diana Mari Pozo and Dietrich “Squinky” Squinkifer
Location: patio

10:45 am – 12:00 pm
“Changing Mindsets” (panel)
Moderator: Christopher Goetz
1. “Soft-Skinned, Hard-Coded: Straight/White/Washing in Video Games,” Edmond Chang
2. “The Power of Subtle Queer Themes in Games,” Matt Conn
3. “Making Theater Relevant Again,” Bunny Holmes
Location: Toll Room

“Subversive Engagement: Challenging Identity, Hybridity, and Failure through Play” (panel)
Moderator: Harrison Gish
1. “Queer Avatar Construction Leads to Homonormative Play,” Jonathan Cohn
2. “‘They’re Like Batman and Robin, Except Elsa Is Batman and Iron Man Is Robin’: Transmedia ‘Character Telling’ and Hybrid Play,” Jessica Aldred
3. “Pleasure, Game Problems, and Patriarchy,” Harrison Gish
Location: Bechtel Room

Microtalks (round 2)
Add your voice to the discussions by giving a short, impromptu talk on the topic of your choice!
Location: patio

12:15 pm – 1:15 pm KEYNOTE #2
“Sex and Death among the Cyborgs”
Sandy Stone
Location: Toll Room

1:15 pm – 2:15 pm Lunch break and open arcade

“Q&A: Being a Minority in the AAA Industry”
Bianca Anderson and Brian McDonald
Location: patio

2:15 – 3:30 pm
“Reflections on Queer Game-Making” (panel)
Moderator: Dietrich “Squinky” Squinkifer
1. “Writing and Selling Queer Bots: Sext Adventure Design Post Mortem,” Kara Stone
2. “Witches and Wardrobes: Femme Play in Games and the Development of Be Witching,” Anna Anthropy
3. “Building Dusk Mansions,” Hanna Brady
Location: Toll Room

“Who Are (Queer) Gamers?” (panel)
Moderator: Diana Mari Pozo
1. “Identity and Community in Queer Online Gaming Spaces,” Evan Conaway
2. “Between Local Equality Norms and Global Game Culture: Digital Gamers in Sweden,” Lina Eklund
3. “The Queer Reticence of the 1990’s Modder,” William Lockett
Location: Bechtel Room

Transgender Roundtable
Moderator: Zoya Street
Location: patio

3:45 – 4:45 pm
The Future of the Queerness and Games Conference (roundtable)
Moderator: Bonnie Ruberg
Location: Toll Room

Workshop on Civility
Brenda Laurel
Location: Bechtel Room

Disability Roundtable
Moderator: Lindar Greenwood
Location: patio

5:00 – 6:00 pm
Closing Session: “This Year in Queerness and Games”
Bonnie Ruberg, Christopher Goetz, Chelsea Howe, Diana Mari Pozo, Dietrich “Squinky” Squinkifer, Zoya Street
Location: Toll Room

6:00 pm – 6:30 pm
Reception
Light refreshments served
Location: lobby