Schedule

All QGCon 2014 events will take place in UC Berkeley’s South Hall.

FRIDAY. October 24

7:00 p.m. to 8:00 p.m. Speaker and volunteer happy hour

8:00 p.m. to 9:30 p.m. Gaming in Color screening, Q&A with Matt Conn


SATURDAY, October 25

9:00 a.m. to 9:30 a.m. Registration and coffee

9:30 a.m. to 10:45 a.m.
Queerness and Video Games: A Crash Course
Chris Goetz, Chelsea Howe, Squinky Kiai, Bonnie Ruberg, Zoya Street

11:00 a.m. to 12:15 p.m.
“Racism, Sexism, and Social Justice Warriors in Video Game Culture”
Keynote by Lisa Nakamura

12:15 p.m. to 1:45 p.m. Lunch break

Meet the Arcade Designers
Open studios with the game designers from the QGCon arcade

1:45 p.m. to 3:00 p.m.
Panel: “Meaningful Mechanics,” moderator Amanda Phillips
Edmond Chang, Evan Lauteria, Margaret Rhee

Panel: “Queer Gaming Communities”

  • Matt Conn, “Deconstructing GaymerX”
  • Chris Goetz, “Organizing Undergraduate Design Workshops”
  • Alfred Twu, “Games and Community Building in Cooperative Housing”

3:15 p.m. to 4:30 p.m.
Microtalks!

Asexuality and Video Games Roundtable
Facilitated by Ianna Owen and Squinky Kiai

4:45 p.m. to 6:00 p.m.
“Enabling Realities”
Keynote by Brenda Laurel

6:00 p.m. to 7:30 p.m. Dinner break

Meet the Game Design Workshop Designers
Interactive presentations by Berkeley student designers

7:30 p.m. to 10:00 p.m. Dance and play party!


SUNDAY, October 26

9:00 a.m. to 9:30 a.m. Registration and coffee

9:30 a.m. to 10:45 a.m.
Workshop: “Designing Inclusive Communities”
Sara Schoemann

Workshop: “Game Design for Non Game Designers”
Chelsea Howe

11:00 a.m. to 12:15 p.m.
“Queerness and Beyond: Rethinking Human-Game Relations”
Keynote by Naomi Clark & Merritt Kopas

12:15 p.m. to 1:15 p.m. Lunch break

Coffee: A Misunderstanding, an interactive performance
Squinky Kiai

1:45 p.m. to 3:00 p.m.
Panel: “Kinky, Queer, Disruptive,” moderated by Bonnie Ruberg

  • Jetta Rae, “All Balled Up Inside: Consent, Pinball, & The End of ‘Sex as Conquest’”
  • Jonatan Yde, “Game Oddities: Exploring Queer Presence in Mainstream Games”
  • Lisa Yamasaki, “Exploring Homoerotic Sadism in Portal”

Group Decompression Session
Facilitated by Zoya Street

3:15 p.m. to 4:30 p.m.
Panel: “Socially Responsible Game Design”

  • Mohini Dutta, “Mindful Play: The Politics of Designing for the ‘Other’”
  • Brad Lewter, “Difference Through Design: Moving Beyond Heteronormative Characters in Games”
  • Jeffrey Yohalem, “Queering AAA”

Panel: “Gender/Play,” moderated by Derek Burrill

  • Derek Burrill, “Watch Your Ass! Masculinity, Play, and Games”
  • Hanna Brady, “‘Is it a Boy or a Girl?’: Talking Gender with Children”
  • Sarah Lynne Bowman, “Infiltrating Boffer Larp with Drag: Challenging Gender Performance through Role-playing Games”

4:45 p.m. to 6:00 p.m.
The Future of Queerness and Games
Chris Goetz, Chelsea Howe, Squinky Kiai, Bonnie Ruberg, Zoya Street

6:00 p.m. to 6:30 p.m. Closing reception